Scenario Adaptation: An Approach to Customizing Computer-Based Training Games and Simulations

نویسندگان

  • James Niehaus
  • Mark Riedl
چکیده

Game-based learning environments often make use of pre-scripted scenarios to present educational and training content. However, a one-size-fits-all scenario may not address all of the abilities, needs, or goals of a particular learner. This paper presents a methodology for automatically adapting a game scenario to better suit such requirements. We describe initial steps toward an intelligent technology called a Scenario Adaptor that employs planning-like algorithms to add or remove events from a scenario that relate to learning objectives. The Scenario Adaptor attempts to “re-write” scenarios in order for the learner to achieve the desired set of learner-specific learning objectives. Scenario cohesion is maintained by integrating causal chains of events that lead to the scenario’s outcome. We also briefly discuss scenario execution in two different game environments.

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تاریخ انتشار 2009